Projects Portfolio

Research paper on tablet

This section showcases a non-exhaustive list of research projects that I have done or currently doing.

If you are interested in what I do, please contact me.

Masterclass on Developing Your Serious Games Story

Sign up for my masterclasses on how to leverage on Generative AI to create interesting game stories for your serious games

Participants of my Serious Games Storytelling Masterclass can access the training page here.

Conference presentations & Masterclasses conducted:

An AI-generated impression of the Games Storytelling Masterclass
Potionarium in Retrozfect Game

RetroZfecT (RZT)

A fantasy multiplayer online role-playing game (MORPG) for training of 21st century skills

Publications:

Probiotics e-Reference Guide

An evidence-based reference database on probiotic products for healthcare professionals and patients

Publications:

VRx

A 3D Virtual Reality Apprenticeship Program for medication safety training

Publication:

  • Tsang WY, Fan P, Raj SDH, Tan ZJ, Lee IYY, Boo I, Yap KY. Development of a Three-Dimensional (3D) Virtual Reality Apprenticeship Program (VRx) for Training of Medication Safety Practices. Int J Dig Health 2022; 2(1):4. [DOI: 10.29337/ijdh.45]

KnowYourPandemic Web-App

Increase your awareness about the past and present epidemics/ pandemics. Perform symptom and contact tracking for you and your family.

Publication:

  • Yap KY, Xie Q. Personalizing symptom monitoring and contact tracing efforts through a COVID-19 web-app. BMC Infect Dis Poverty 2020 Jul; 9: 93. [DOI: 10.1186/s40249-020-00711-5]
Know Your Pandemic Home Screen
Digihealth Eduverse Gallery

The Digihealth Eduverse

Attending Continuing Professional Education through your own avatar in the metaverse

Publications & Conference Presentations:

VMHR

A Virtual Medication Horror Room for medication safety training in non-pharmacy storage areas

The Saltomachy War (TSW)

Metaverse escape room on the “War Against Salt”

Publications & Conference Presentations:

Green Med Eduverse (GME)

GME is an educational metaverse that aims to increase public awareness among healthcare professionals and the public on the need for sustainable medicines.

Conference Presentations:

  • Yap KY, Chan HN, Bin Darny MR, Swee H, Tan SE, Cheng B, Tay M, Poh AL, Raj SDH, Fan P. (5-6 Oct 2024) Development of a Green Med Metaverse for education on sustainable medicine. Paper presented as e-poster and physical poster presentation (PE-000499) at the 33rd Singapore Pharmacy Congress, Grand Copthorne Waterfront Hotel, Singapore. 
  • Yap KY, Chan HN, Bin Darny MR, Swee H, Tan SE, Cheng B, Tay M, Poh AL, Raj SDH, Fan P. (29 Oct – 2 Nov 2024) Development of a Green Med Eduverse (educational metaverse) for raising awareness on sustainable medicine. Paper presented as e-poster presentation onsite (FAPA2024_SB00364, Pharmacy Education Section) at the 30th Congress of the Federation of Asian Pharmaceutical Associations (FAPA 2024), COEX Convention Center, Seoul, S. Korea.